价格计算器

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{

"DartMonkey": {

"1": [

140,

200,

320,

1800,

15000

],

"2": [

100,

190,

450,

7200,

45000

],

"3": [

90,

200,

575,

2050,

21500

],

"base": 200,

"paragon": 150000

},

"BoomerangMonkey": {

"1": [

200,

280,

600,

2000,

32500

],

"2": [

175,

250,

1250,

4200,

35000

],

"3": [

100,

300,

1300,

2400,

50000

],

"base": 315,

"paragon": 250000

},

"BombShooter": {

"1": [

250,

650,

1100,

2800,

55000

],

"2": [

250,

400,

1000,

3450,

28000

],

"3": [

200,

300,

700,

2500,

23000

],

"base": 375,

"paragon": null

},

"TackShooter": {

"1": [

150,

300,

600,

3500,

45500

],

"2": [

100,

225,

550,

2700,

15000

],

"3": [

110,

110,

450,

3200,

20000

],

"base": 260,

"paragon": 200000

},

"IceMonkey": {

"1": [

150,

350,

1500,

2300,

28000

],

"2": [

200,

300,

2750,

4000,

16000

],

"3": [

150,

200,

1900,

2750,

30000

],

"base": 400,

"paragon": null

},

"GlueGunner": {

"1": [

200,

300,

2000,

5000,

22000

],

"2": [

100,

970,

1950,

4000,

16000

],

"3": [

280,

400,

3600,

4000,

24000

],

"base": 225,

"paragon": null

},

"Desperado": {

"1": [

250,

200,

1200,

5800,

17500

],

"2": [

150,

500,

3000,

8000,

42000

],

"3": [

220,

280,

2100,

9500,

31000

],

"base": 300,

"paragon": null

},

"SniperMonkey": {

"1": [

350,

1300,

2500,

6000,

32000

],

"2": [

250,

450,

2100,

7600,

14500

],

"3": [

450,

450,

2900,

4100,

14700

],

"base": 350,

"paragon": null

},

"MonkeySub": {

"1": [

130,

500,

700,

2300,

28000

],

"2": [

450,

300,

1350,

13000,

29000

],

"3": [

450,

1000,

1100,

2500,

25000

],

"base": 325,

"paragon": 400000

},

"MonkeyBuccaneer": {

"1": [

275,

425,

3050,

8000,

24500

],

"2": [

550,

500,

900,

3900,

27000

],

"3": [

200,

350,

2400,

5500,

23000

],

"base": 400,

"paragon": 550000

},

"MonkeyAce": {

"1": [

450,

550,

1000,

3300,

42500

],

"2": [

200,

350,

900,

18000,

26000

],

"3": [

500,

550,

2550,

23400,

85000

],

"base": 800,

"paragon": 900000

},

"HeliPilot": {

"1": [

800,

500,

1850,

19600,

45000

],

"2": [

300,

600,

3500,

9500,

30000

],

"3": [

250,

350,

3400,

8500,

35000

],

"base": 1500,

"paragon": null

},

"MortarMonkey": {

"1": [

500,

500,

825,

7200,

36000

],

"2": [

300,

500,

900,

6500,

38000

],

"3": [

200,

500,

900,

9500,

40000

],

"base": 750,

"paragon": null

},

"DartlingGunner": {

"1": [

300,

900,

3000,

11750,

75000

],

"2": [

250,

950,

4500,

5850,

65000

],

"3": [

150,

1200,

3400,

12000,

58000

],

"base": 850,

"paragon": null

},

"WizardMonkey": {

"1": [

175,

450,

1450,

10000,

32000

],

"2": [

300,

800,

3300,

6000,

50000

],

"3": [

300,

300,

1500,

2800,

26500

],

"base": 250,

"paragon": 750000

},

"SuperMonkey": {

"1": [

2000,

2500,

20000,

100000,

500000

],

"2": [

1500,

1900,

7500,

25000,

70000

],

"3": [

3000,

1200,

5600,

55555,

165650

],

"base": 2500,

"paragon": null

},

"NinjaMonkey": {

"1": [

350,

350,

900,

2750,

35000

],

"2": [

250,

400,

1200,

5200,

22000

],

"3": [

300,

450,

2250,

5000,

40000

],

"base": 400,

"paragon": 500000

},

"Alchemist": {

"1": [

250,

350,

1400,

2850,

48000

],

"2": [

250,

475,

2800,

4200,

45000

],

"3": [

650,

450,

1000,

2750,

40000

],

"base": 550,

"paragon": null

},

"Druid": {

"1": [

350,

850,

1700,

4500,

60000

],

"2": [

250,

350,

1050,

4900,

35000

],

"3": [

100,

300,

600,

2350,

45000

],

"base": 400,

"paragon": null

},

"Mermonkey": {

"1": [

150,

250,

1600,

4200,

23000

],

"2": [

200,

300,

2300,

8000,

52000

],

"3": [

200,

380,

2000,

7600,

25000

],

"base": 375,

"paragon": null

},

"BananaFarm": {

"1": [

500,

600,

3000,

19000,

115000

],

"2": [

300,

800,

3650,

7200,

100000

],

"3": [

250,

400,

2700,

15000,

70000

],

"base": 1250,

"paragon": null

},

"SpikeFactory": {

"1": [

800,

600,

2300,

9500,

125000

],

"2": [

600,

800,

2500,

7000,

41000

],

"3": [

150,

400,

1300,

3600,

30000

],

"base": 1000,

"paragon": 800000

},

"MonkeyVillage": {

"1": [

400,

1500,

800,

2500,

25000

],

"2": [

250,

2000,

7500,

20000,

40000

],

"3": [

500,

500,

10000,

3000,

5000

],

"base": 1200,

"paragon": null

},

"EngineerMonkey": {

"1": [

500,

400,

575,

2500,

32000

],

"2": [

250,

350,

900,

13500,

72000

],

"3": [

450,

220,

450,

3600,

45000

],

"base": 350,

"paragon": 650000

},

"BeastHandler": {

"1": [

160,

810,

2010,

12500,

45000

],

"2": [

175,

830,

2065,

9500,

60000

],

"3": [

190,

860,

2120,

9000,

30000

],

"base": 250,

"paragon": null

}

}

选择猴子:

选择难度:简单普通困难不可击破

升级路线:

12345

12345

12345

购买价格-出售价格-

使用说明

使用方法

页面上有3×5排列的绿色方块。每行代表一个升级路线,每个绿色方块代表一个升级。

可以点击各个方块以确定要计算的升级路线。要计算的升级所对应的方块会变为红色。

点击一条路线中数字最大的红色方块则可以取消这条升级路线的选择。

计算方法

基础价格和每个升级的购买价格的计算步骤:

将基础或升级价格与难度系数相乘(详见游戏模式)

对于基础价格,此处计算结果保留原始数值

对于升级价格,此处计算结果只保留整数

将上一步得到的数字除以5

将上一步得到的数字按银行家舍入法进行舍入(尾数正好为0.5时,舍入到最近的偶数,其他情况正常舍入)

这是C#的默认舍入方式

将上一步得到的数字乘以5,此为最终购买的价格

出售价格,只需在购买价格的基础上乘以0.7即可,向上取整。